I made this low poly models for an airport racing track in the game Quantum Rush. All screenshots are taken right out of the Unity Engine.
A Missile captured in Unity3D.
The next two pieces were about challenging me doing more characters and improving my sculpting skills in ZBrush.
NPC Girl - Work in progress...
When Saemund Kolson came home for dinner in the late evening, his wife has been kidnaped. The turkey was still warm.
I used this setting for practising comic style textures.
Opening Zbrush, leaded to this stony golem.
To get through the first level of "Shoot Shoot Shoot", one of my android phone game projects, you have to defeat this fully rigged and animated final enemy.
This is the environment of a student project, I made the environmental assets and a character for. All assets on that planet transform while the alternation of day and night.